GAME DIALOGUE & TEXT COUNTER

Inspect character limits, dialogue script metrics, byte sizes for memory budgets, and estimated voiceover audio duration.

CHARACTERS 0
NO SPACES 0
WORDS 0
VO TIMING 0.0 min
LINES / PARAS 0
BYTE SIZE 0 B

Game Localization & Voiceover Planning

When writing dialogue for video games, voiceover studios typically record at an average cadence of 130 to 150 words per minute. Keeping track of dialogue string length is vital to avoid text overflowing UI message boxes and subtitle panels across translated languages (e.g. German strings typically expand by 20-30% compared to English).